Unreal Editor
On Autopilot
AI assistant living inside your Unreal Editor. Automate everything - code, blueprints, materials, levels, and more.
Create a health pickup actor that restores 25 HP
I'll create a health pickup for you.
✓ Blueprint created and verified at Content/Pickups/BP_HealthPickup
Automate Every Task in Unreal
200+ AI-powered tools covering every aspect of Unreal Engine development
Blueprint Graphs
Create, modify, and optimize Blueprints. Edit event graphs, function graphs, and macros with natural language
Material Graphs
Generate complex material graphs and shader networks. Create PBR materials, VFX shaders, and post-process effects
Animation Blueprints
Build animation state machines, blend spaces, and montages. Control skeletal meshes and animation logic with AI
Niagara VFX
Create particle systems, emitters, and visual effects. Design complex VFX with AI-assisted Niagara scripting
C++ Code Generation
Generate complete C++ classes, functions, and systems. Full code completion, refactoring, and UCLASS macros
Level Design
Automate level creation, lighting setup, landscape sculpting, foliage placement, and scene optimization
Actor & Component Management
Spawn, duplicate, transform, and organize actors. Manage components, hierarchies, and actor properties
Asset Pipeline
Import FBX, textures, and audio. Search assets, find references, manage dependencies, and organize content
Behavior Trees & AI
Create AI behavior trees, blackboards, EQS queries, and navigation systems for game AI
Smart Debugging
AI-powered crash analysis, performance profiling, blueprint debugging, and automated bug fixing
AI-Verified Testing
Every change validated with AI-generated unit tests. Systematic plan → execute → test → verify workflow
Project Configuration
Configure project settings, input mappings, collision profiles, and build configurations with AI commands
What Can UnrealPilot Do?
200+ tools covering every aspect of Unreal Engine development
"Spawn 50 trees in a circle"
WorldSpawnActor → Created tree ring formation
"Find all lights in scene"
WorldSearchActor → Found 34 light actors
"Delete actors outside playable area"
WorldSpatialQuery → Removed 12 actors
Request Beta Access
UnrealPilot is coming soon, and you can get beta access now for free. Try it before everyone else and help shape the future of AI-powered Unreal Engine development.
UnrealPilot Plugin
AI automation for Unreal Engine Editor, free during beta
What you'll get
- 200+ AI-powered editor tools
- World manipulation & actor spawning
- Asset management & import tools
- Editor control & automation
- Properties & settings management
- Level creation & organization
- Blueprint generation & editing
- Debugging & console tools
- Use any AI provider (OpenAI, Anthropic, etc.)
- Free during beta
- Community support
- Documentation access
No spam, ever. We'll only email you about your beta access and launch updates.
Ready to put your editor on autopilot?
We're coming soon, but beta access is available now, completely free. Request access and start building with AI-powered Unreal Engine tools today.